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Opening Audiovisual – Space Journey For this project I was in charge of both the creative and technical direction. The client requested an opening with a spectacular space journey, designed as a single continuous shot lasting about 40 seconds. Scenery & Assets: I curated and assembled nebulae, black holes, and planets from Fab Marketplace, building the journey across hyper-space. Astronaut & Face System: The astronaut model came from 3D Scan Store. Initially the face was a MetaHuman, later replaced with a digital clone of the requested face. This was achieved through RealityCapture scans, ZBrush, Blender, and MetaHuman integration, resulting in a highly realistic digital double. Cinematic Flow: The camera travels seamlessly from vast nebulas to a hyper-realistic close-up of the astronaut, culminating with the final logo reveal. Post-Production: Final color grading and finishing were completed in DaVinci Resolve. The project was fully produced and delivered in two weeks, combining artistic vision with cutting-edge real-time technology
2. Scenery & Assets
Nebulae, black holes & planets curated from Fab Marketplace.
Assembly and layout to construct hyperspace journey.
Balance between scientific accuracy and artistic spectacle.
The camera flows smoothly from a vast nebula into increasingly defined celestial bodies: first a black hole, then the sun, and finally a spaceship emerging among drifting meteors.
The continuous movement conveys the feeling of traversing the cosmos throug
4. Cinematic Flow
Seamless camera travel: from vast nebulas → hyperspace → astronaut close-up.
High-frequency detail for transitions (particles, glow passes, volumetrics).
then all integrated into the MetaHuman system to achieve a hyperrealistic result
After the digital clone was completed, the final sequence was adapted into a close-up of the astronaut.
From there, the transition flows seamlessly into the logo, delivering a powerful and harmonious cinematic ending.
The entire project was developed and delivered in just two weeks.
It combined creative and technical direction, iPhone + RealityCapture facial scanning, refinement in ZBrush and Blender, MetaHuman integration, and real-time space environment assembly.
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