This project was produced for Battalore (toy/brand). I received a storyboard and delivered the final finished spot in 7 days. The work was handled end-to-end: asset creation, texturing, animation, Unreal environments and lighting, final rendering, color finishing in DaVinci, and music for delivery
My Role (End-to-End)
Creative + Technical execution (full pipeline)
Character/asset modeling + UVs
PBR texturing in Substance Painter
Animation + camera work
Environment build + lighting + rendering in Unreal Engine
Post-production in DaVinci Resolve (color + finishing)
Music / sound for final delivery
7-Day Pipeline
Day 1: Storyboard breakdown, timing beats (Power ’em up / Race / Clash / Logo), look targets
Days 2–3: Modeling + UVs + early shader/look tests
Days 4–5: PBR texturing in Substance + lookdev refinement
Day 6: Animation, cameras, Unreal environment setup, lighting and renders
Day 7: DaVinci color + finishing, music/sound, final export and delivery
BATTALORE
Power Up Your Play